- Hollywood Undead - Musician
2. City of God - Film
When i sat down to watch City of God for the first time, i wasn't expecting anything that good. My friend had recommended it to me and it was a foreign film, but i was bored and popped it in. After finishing it, i was blown away. It was and still is, one of the most traumatic, violent, saddening, engrossing, and best films i have ever seen. The acting was good, but what did it for me was the mood and tone of the whole film. From start to finish the cinematography was smooth and organic, giving me great and captivating shots of the action unfolding in front of me. One of my favorite scenes in this movie, and quite possibly ever, that takes place in a night club in the City of God in Rio De Janeiro. One of the main characters is killed in a drug related incident, but the lighting in the scene is what makes it special. The way the strobe lights light up the club as the scene gets more and more tense really makes you feel like you're their and the climax of the scene is saddening and heart-wrenching. This film is loaded with great characters, lighting, violence and story that it makes a great tool for me when i want to know how my movie should look, feel, and engross my audience.
3. Uncharted 2: Drakes Fortune - Video-game
When i play a video-game, i'm usually entertained by it while i'm playing it, but after i finish it, i usually don't go back and play through again. Not a lot of games grab my attention and engross me for long periods of time, but there are a few exceptions. One of them is the PS3 game Uncharted 2: Drakes Fortune. Once i started this game, i couldn't stop playing. And even though i've beaten it twice, i still like to play through it because its so good. This game has big-budget movie set pieces, great voice acting, and lifelike and fluid animation. Its a great Adventure game that blends gunfights and puzzle solving to make a fantastic treasure hunt even more fun. But what makes this game special is some of the set pieces, and the tension and release i got from playing through them. There were a few scenes when my palms were sweating and i wasn't sure i was going to survive. One of them deals with a car chase where you are running for your life as a big tank of a car come barreling after you down a narrow alley way. When i played this, i was so frantic that after it was over i was sweating and wondering what the hell just happened. There are other scenes in the game that rely on this tension and release, like the first time you encounter a yeti and when you have to run across a crumbling bridge hundreds of feet above the ground. What these scenes have taught me is the right way to build up tension, whether it be over a drawn out period of time, or in an instant, and how it should make you feel as a player or a viewer in a game or a movie.
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